Pythons Project for beginners - Post 36: Higher-Lower Game
- Anubhav Somani
- Sep 6
- 2 min read

Let's build a Higher-Lower Game. This is a fun, interactive game that's great for beginners to practice working with data structures (like a list of dictionaries), making random choices, and managing game state.
First, here is the explanation of how the project is built.
How the "Higher-Lower Game" is Made
The Core Idea: The goal is to create a game where the player is presented with two options (e.g., celebrities, countries) and has to guess which one has a higher value in a certain category (e.g., more social media followers, a larger population). The game continues as long as the player guesses correctly.
The Data Structure: A List of Dictionaries: The best way to store the game's data is in a list, where each item is a dictionary. Each dictionary will represent one of the options and will contain key-value pairs for its name and its value, for example: {'name': 'Instagram', 'follower_count': 346}.
The Main Game Loop: The game runs inside a while True loop. This loop continues until the player makes an incorrect guess. A score variable, initialized to 0, will keep track of the player's correct answers.
Selecting the Items:
Inside the loop, we need to pick two different items to compare. We'll use random.choice() from Python's random module to select two items from our data list.
We add a check to ensure that the two chosen items are not the same.
Presenting the Choice: The program will display the two options to the user in a clear format, for example: "Compare A: Instagram" vs. "Against B: Cristiano Ronaldo".
Getting and Validating User Input: We use input() to ask the user to guess which option has more followers by typing 'A' or 'B'. We'll convert their input to uppercase to make the check simpler.
Checking the Answer: The core logic involves comparing the follower_count values of the two chosen items.
We determine which item, A or B, has the higher count.
We then compare this correct answer with the user's guess.
If the guess is correct: We congratulate the player, increment their score by one, and the loop continues to the next round.
If the guess is wrong: The game is over. We print a message revealing their final score, and use the breakkeyword to exit the while loop.



Comments